Saturday, 25 October 2014

3D Tower Shader tests

We have been playing around with flat shaders and toon outlines in maya to try and create a look for the 3D models to fit in with Natalie's style and the 2D animation. These are just early tests but have given us a good idea of what we can do with toon outlines. we will be looking into other techniques to see if we can achieve something better, but its a good starting point for us. 












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